Search found 36 matches

by Arcades
Sat Oct 10, 2020 3:49 am
Forum: Game Questions
Topic: Asteria Population
Replies: 8
Views: 6859

Re: Asteria Population

At the moment no real news. Beta was getting started but got put on hold as Greg and I have both been especially busy with work.
by Arcades
Sat Mar 14, 2020 9:41 pm
Forum: Game Updates
Topic: Mini Content Update 3/14/20
Replies: 0
Views: 7045

Mini Content Update 3/14/20

Hello all, It's been a minute since the last post so this has content from the past couple of months / since around the start of the year. RP/Guild stuff sort of eclipsed building duties for a bit there so I'm just getting back to it. New Content: • More mobs, forageables, and vendor loot in several...
by Arcades
Tue Feb 04, 2020 5:45 am
Forum: Staff Information
Topic: GMs Needed!!!
Replies: 4
Views: 6038

Re: GMs Needed!!!

This means all four guilds now have GMs. If you are interested in leadership roles there will still be many available. GMs will create and fill special positions as they see fit. Then there are the 4 temples and other existing/future IC organizations which may need leaders.
by Arcades
Tue Feb 04, 2020 5:39 am
Forum: Staff Information
Topic: GMs Needed!!!
Replies: 4
Views: 6038

Re: GMs Needed!!!

Update on GMs:

Congratulations to Oiche on being the second GM for the University of Arcana!

Congratulations to Zorian on being the inaugural GM for the Army of Rhojidan!

We'll do RP events for these appointments in the near future.
by Arcades
Sat Jan 11, 2020 10:31 pm
Forum: Staff Information
Topic: University GM Vacant
Replies: 0
Views: 5919

University GM Vacant

Let me know if you are interested in applying for GM of University of Arcana

More info about the position can be found at this post http://www.asteriamud.com/forums/viewto ... ?f=2&t=178
by Arcades
Sat Jan 11, 2020 10:29 pm
Forum: University of Arcana
Topic: The Position of High Sage
Replies: 0
Views: 6008

The Position of High Sage

Hello friends, old and new, As many of you are aware, High Sage Astrum went missing some time ago. While we've anxiously awaited his return, the seasons have come and gone, and alas, our High Sage has seemingly vanished into the Winds of Kef forever. With a heavy heart, I have commissioned a statue ...
by Arcades
Tue Dec 24, 2019 3:23 am
Forum: Game Suggestions
Topic: Reworking the Giant Worm's Spit
Replies: 1
Views: 2810

Re: Reworking the Giant Worm's Spit

To make it a slow, build up of 5% each stack (of armor and acid resistance), it honestly needs to be at a 100% proc chance, but with a vastly reduced duration. Say 100% chance to reduce armor and acid resistance by 5%, lasting 7 seconds. This way, if the worm misses or is affected minimally (2 seco...
by Arcades
Mon Dec 16, 2019 3:45 am
Forum: Game Updates
Topic: Mini Content Update 12/15/19
Replies: 0
Views: 6111

Mini Content Update 12/15/19

New Content • New area: Skybreak Caverns (Level 80-100) More and more lately, ambitious cavers and enterprising miners have begun surveying the alcoves along Skybreak Pass more closely. As a result, several previously hidden tunnels and caverns have been discovered within the wintry eastern mountai...
by Arcades
Sat Dec 07, 2019 9:20 am
Forum: Game Updates
Topic: Content Update 12/7/19
Replies: 0
Views: 2386

Content Update 12/7/19

New Content • New area: The Crystal Palace (Level 100+) Those who have had the will and might to destroy the dragon of the Crystal Caverns have recently discovered another exit hidden below the beast's chamber. The passage appears to lead to yet another network of halls and tunnels of crystal below...
by Arcades
Fri Dec 06, 2019 7:14 am
Forum: General Discussion
Topic: High Level Zone Discussion
Replies: 3
Views: 4313

Re: High Level Zone Discussion

Give me a lil time to figure out spawn scripts for some of the wandering bosses. Definitely makes sense for the smaller/compact areas like Shadowlands/Undercroft. If needed I can temporarily disable them like I did with Artrym. Vampire Sentinels are meant to be really, really hard, even for someone ...