Search found 36 matches

by Dsiban
Tue Oct 13, 2020 1:30 am
Forum: Game Questions
Topic: Asteria Population
Replies: 8
Views: 7567

Re: Asteria Population

Alrighty. I saw that Asteria was no longer listed as an online mud at the Grapevine.haus web client and I got a little worried. Thanks for the update!
by Dsiban
Fri Oct 02, 2020 7:10 am
Forum: Game Questions
Topic: Asteria Population
Replies: 8
Views: 7567

Re: Asteria Population

Well, how's it coming along? Any news for the interested?
by Dsiban
Sun Jun 21, 2020 2:53 pm
Forum: Game Questions
Topic: Asteria Population
Replies: 8
Views: 7567

Re: Asteria Population

Capital!








Love you too.
by Dsiban
Sun Jun 21, 2020 3:10 am
Forum: Game Questions
Topic: Asteria Population
Replies: 8
Views: 7567

Re: Asteria Population

petered out my ass
looking forward to the next go around
by Dsiban
Sun Jan 26, 2020 11:33 pm
Forum: Developer Diary
Topic: A Revamped Skill System
Replies: 1
Views: 2860

Re: A Revamped Skill System

Thanks for sharing this information with me. I'm excited about the direction that you're taking the Asterian skill system. This approach to skill design reminds me of the systems in other games that I've come to love over the years and I can't wait not only to hear more, but to see these changes bec...
by Dsiban
Wed Jan 15, 2020 2:53 pm
Forum: General Discussion
Topic: The disparity between magic and physical.
Replies: 7
Views: 7453

Re: The disparity between magic and physical.

Physical damage has been greatly increased.

Log in and give it a whirl!
by Dsiban
Wed Jan 15, 2020 1:05 pm
Forum: Game Suggestions
Topic: Melee suggestions from a new player
Replies: 5
Views: 6561

Re: Melee suggestions from a new player

You're right.

The classes are pretty restrictive, but I keep hearing that this is all known and that there is a major overhaul pending.

Here's to hope. Cheers.
by Dsiban
Fri Jan 10, 2020 8:16 pm
Forum: Game Suggestions
Topic: Melee suggestions from a new player
Replies: 5
Views: 6561

Re: Melee suggestions from a new player

An ambling bit of feedback: I agree that the open hand of Two Handed Weapons should be able to be used to cast spells and I don't think that allowing Marksmanship to do the same would be a stretch. Dual Weapons could bypass the restriction with Deft Hands and Weapon And Shield has the option of usin...
by Dsiban
Tue Jan 07, 2020 8:56 pm
Forum: General Discussion
Topic: Potions, Scrolls, and Pigments
Replies: 1
Views: 3243

Re: Potions, Scrolls, and Pigments

Mentioning the three fields south of Hessa for grasshopper runs.

Edit: Renmar's Run is a good foraging spot for pollen and honey.
by Dsiban
Tue Jan 07, 2020 8:35 pm
Forum: Game Suggestions
Topic: Weapon and Shield, Dual Weapons, and utility of defensive abilities
Replies: 3
Views: 4197

Re: Weapon and Shield, Dual Weapons, and utility of defensive abilities

I wasn't thinking about pets consuming Exposure stacks. I guess your explanation was clear enough that it never entered my mind. I didn't know that Weapon and Shield's Clash ability acted like Two Handed Weapon's Cleave, or at least appears to ... according to my memory of the help files. I don't kn...