Magic Build - Hierophant

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Runedir
Posts: 11
Joined: Sat Jun 22, 2019 5:53 am
Location: Maui, HI

Magic Build - Hierophant

#1 Post by Runedir » Mon Jul 29, 2019 11:24 am

Hierophant [-------------------------------------------------] Suggested Guild - University of Arcana [-------------------------------------------------] Alteration 20
Naturalism 20
Necromancy 17
Enchantment 8
Divinity 7
Mysticism 8
Magical Dexterity 15
Survival 5
[-------------------------------------------------] The Hierophant is a pure support build. It utilizes each available Cure-Type spell and offers an array of buffs and healing to keep the most seasoned adventurers alive. - Alteration is a strong addition to the Hierophants build offering it the ability to Haste. Portal is a nice bonus to get around quickly and to offer others a way to move around quickly as well. - Naturalism is a solid baseline ability and gives a bulk of the Hierophants buffs, giving it the ability to cast Barkskin for improved armor, Regrowth for improved regeneration and Cyclone. It utilizes the Healing Rains very often to keep its parties alive. Its other objective is to obtain Cleanse to remove Poison and Disease but also Astral Walk to reach others and buff others. - Necromancy was adjusted to mainly to include Wisp and lengthening its time active as well as the Dark Prowess buff. - Enchantment is pushed to 8 points and allows the Hierophant to buff others with Wisdom for improved mana regeneration and Gills for water breathing. Its main objective is to obtain Dispel to remove Sleep, Silence, Charm, Stun and Fear. - Divinity was adjusted to 7 to take the Cure spell as a main cast. I've chosen to drop resurrection from the Hierophant build as he is a support and buffer. - Magical Dexterity was adjusted to include Arcane Power for a power boost to attacking and goes up to Energy Roil to improve buffing capabilities. - The Hierophant finishes up with Survival at 5 to utilize Herbal Remedy to increase healing to ones self and others, gains a small boost to resistances through Natural Resistance and gives one the ability to improve regeneration in a room through the use of Campire. - This build is still being tested
Runedir

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